Fates

Fates are randomly occurring events that can range from changing the Israel fight to creating random objects in the environment. Due to the large amount of Fates located within Veszteség, this list is not completed. This list is not in order in any way, and nicknames given to certain events have been left out.

The Graveyard Fates
The Graveyard has multiple fates tied to it.


 * A Guard will appear and fire at Mirror Man during the second phase. These projectiles do not injure Israel and will push Jesu on contact.
 * Multiple skull-shaped gas devices will appear and chip at Mirror Man's health whenever close to one. They also push Mirror Man into the ground slightly, which can cause a fling if being pushed down while pushing Jesu. At the beginning of this fate before exiting spawn, one of Jesu's eyes will glow yellow.
 * A structure will form above Jesu made of wood and iron poles. Walking directly under it will cause an anvil to fall on your head. Walking from the side will reveal Cheeky holding an anvil directly in front of Jesu.
 * Upon beating Jakel, the exit will be blocked by Cheeky with wooden walls. The iron cross in front of the gate will then be replaced with a big head, and it will play the Seinfeld Theme that increases in speed and pitch over time. Jesu will float into the sky similar to the Friends or Good endings if he is pushed back into The Graveyard or is left unattended. It is impossible to escape if you receive this fate.
 * An immobile version of Jesu will spawn in front of Jesu with a heavily sharpened face that is devoid of facial features other than outlines. This version of Jesu will spam fish, despawn Israel, and play Gaybed Freestyle by Tdk600. Because this despawns Israel, it will softlock your game and make it impossible to progress.
 * A floating white cube will appear. It does not seem to do anything.
 * A giant pillar will spawn, where a green version of Israel lays dormant until Jesu is touched.
 * A giant abandoned arena will spawn, covered in stone pillars, stone slabs, and wooden planks. A resting Israel lays in the center motionless until Jesu is touched. You can only free Jesu by breaking the wood panels with the hammer found in the opposite corner.
 * A giant axis figure will jump around and make deep bass sounds. After 30 seconds passes, it will disappear.
 * Israel will disappear and be replaced with a white Sun Sorb. In order to not die to the Sun Sorb, you must stare at the Sun Sorb without adverting your gaze. If you look away from the Sun Sorb, it will attack Mirror Man without hesitation.
 * A shack will appear near Jesu with an explosive barrel in it. Above the shack will be Cheeky and a cannon. Cheeky will shoot cannons non-stop at the player until the battle against Israel ends. Each time the cannon hits the player, Cheeky will say "hahahaha"
 * Cheeky will be on top of a large structure formed on the walls of the Graveyard. There is a crudely built sign that says "YOU SUCK"
 * Meat Clowns / Billy Rolls will jump around the graveyard.
 * (Removed) Spheres that look like pimples / meatballs come out of the ground and make either the sound 'AEEUGH' or 'CHQWIK'. Touching one of these will make you fall over.
 * Cheeky spawns next to Jesu.
 * Cheeky will teleport Jesu away from its spawn when Mirror Man goes near it, then will appear on the second platform when Jesu is pushed onto the first one.
 * Cheeky will block the first platform, making it impossible to push Jesu on it.
 * Israel does not spawn, and instead four pillars spawn in the center. One pillar changes the time, another respawns Mirror Man (and takes a small bit of damage), and spawns a brick. If a spawned brick touches one pillar, it will disappear. Another pillar softlocks the game.

Israel Fates

 * Israel will turn into a green ball and rest on a pillar. When Jesu is touched, Israel will awaken and begin to shoot fireballs at the player.
 * Israel will be double the size.
 * Israel will explode with particles.
 * Two Israels will be present; one follows the standard path and the other erratically spins around the platforms.
 * Israel randomly moves around the arena. (Potentially the same thing, Israel can also completely change move-set and target Sphere Friend to make it practically impossible to roll Jesu on a pedestal.)
 * Israel is much faster, and will bounce off of objects and fly into the air until the second phase.
 * Israel will be replaced with Jakël.

Jesu Fates

 * Jesu will turn into a cylinder.
 * When Jesu has red eyes and a red mouth, he is being possessed by Jakël, and will attack the player once in proximity. This attack is fatal and will kill the player on contact. It is impossible to beat Israel during this fate. Sometimes, Jesu will be in this state (known as Sphere Unfriend) but will not have the eyes or mouth until the player moves close to him. Jesu screams as he attacks and moves much faster than the player.
 * Jesu gets replaces with Taco Bell Racing / Salami Friend.

Bad Ending Temple Fates

 * Bad Ending Temple will be surrounded with Guards. Although it is possible to kill them, it is incredibly difficult to do so. They will spawn upon hitting the button with Omen Orbs if the fate is present.
 * The entire temple, as well as the Spheres inside, will disappear. The Bad Ending pad will remain and work as it did originally, however.
 * It will be impossible to grab the Samurai armor or Anger Orb from the temple if not grabbed before this event.
 * Typically occurs when you go out of range from the Temple (Dogfood Temple is generally the boundary.)

Alleyway Fates

 * Your spawn will appear on top of a stone structure. Jumping back into your spawn teleports you to Notepad Santa Claus.
 * A box covered in gas skull devices will appear in the Alleyway. This only occurs if gas skulls spawned in The Graveyard.
 * Spikes will be in front of the entrance to The Graveyard. They only appear upon stepping over them. If you dodge these spikes, more will be waiting at the entrance to the Bad Ending Temple.
 * The Urchin will spawn.
 * (Potentially outdated) A temple to the right of the Alleyway will appear with the "Fear Sorb" model on top of it. Entering the temple causes the door to close, softlocking you.
 * Tons of tombstones appear in the Alleyway.

Mirror Man Fates

 * Mirror Man may turn into a LegFriend.
 * There is a chance Mirror Man will have no head, but have a slightly altered check it face on his torso.